Immersive experiences no one forgets
Augmented and virtual reality (AR/VR) immerse your customers and your team in an experience that's seen, touched, and remembered. We design and develop for the browser (WebXR) and for native headsets and phones, so you can show off your products and train your people in a way paper can't achieve.
What are augmented and virtual reality?
Augmented reality (AR) adds digital elements over the real world through your phone's camera or a headset: for example, seeing how a sofa looks in your living room before buying it. Virtual reality (VR) fully immerses you in a digital environment with a headset, like walking through a home that isn't built yet or practicing a task without risk. Together, AR/VR turn information into an experience you live in first person.
At AxiomTech we design and develop these experiences from start to finish: the concept, the 3D modeling, the interaction, and the performance. We build for WebXR (the technology that lets you experience AR/VR directly in the browser, with no app to install) and also for native headsets and phones when maximum power is needed. You tell us what you want to show or teach; we turn it into something your audience remembers.
AR/VR Development — por qué con nosotros
Far more memorable
Living something in first person leaves a mark. Training and products in AR/VR are retained far better than text or video.
Nothing to install with WebXR
The user opens a link in the browser and they're inside the experience, without downloading any app or taking up space on their phone.
Try before you buy or build
Your customers see the product in their space or walk through a project that doesn't exist yet, reducing doubts and returns.
Train with no risk or material cost
Your team practices complex or dangerous tasks in a safe environment, as many times as needed and without spending real resources.
Who it's for
Training and onboarding
Simulations where the team practices processes, machinery, or safety protocols without risk and without stopping production.
Retail and ecommerce
Your customers try the product in their own space with AR before buying, which boosts confidence and reduces returns.
Real estate and architecture
Virtual tours of homes and projects that don't exist yet, full-scale walkthroughs from anywhere.
Events and entertainment
Interactive, immersive experiences that capture attention and get shared, inside and outside the browser.
Lo que recibes
- Concept design and experience script
- Modeling and optimization of 3D assets
- AR/VR experience in the browser (WebXR)
- Native version for headsets or phones when required
- Performance, comfort, and device compatibility testing
- Documentation, deployment, and post-launch support
From idea to production
Discovery
We learn your business, goals, and constraints to define the right scope.
Design
Architecture, UX, and technical design validated before a single line of code.
Build
Agile sprints with continuous delivery. You see progress every week.
Launch
Deploy, monitor, and optimize. We stay with you post-launch.
Tecnologías que usamos
Frequently asked questions about AR/VR
What's the difference between AR and VR?
Augmented reality (AR) adds digital elements over the real world through the camera, like seeing a piece of furniture in your living room. Virtual reality (VR) fully immerses you in a digital environment with a headset, isolating you from the real world.
Do my customers need special headsets?
For many experiences, no. With WebXR and mobile AR, the phone's camera and browser are enough. VR headsets are only needed when you're after full immersion, and we assess that based on your goal.
What is WebXR?
WebXR is the technology that lets you experience AR and VR directly in the browser, with no app to install. The user opens a link and enters the experience from their phone or computer.
Doesn't VR make people dizzy?
Motion sickness appears when the experience is choppy or poorly designed. We take care of performance (steady smoothness) and the design of the movements so it's comfortable even in long sessions.
How long does an experience take to be ready?
A first version is usually ready in 6-12 weeks, depending on the complexity of the 3D and the interaction. We work in phases so you see progress and can try it as soon as possible.
Ready to create your AR/VR experience?
Tell us what you want to show or teach and we'll tell you how to make it real. First consultation with no obligation.
Let's Talk